Flare Royale
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On this page
  • General Gameplay Stats
  • Weapon Specific Gameplay Stats
  1. Game Overview
  2. Equipment

Gameplay Stats

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Last updated 2 years ago

All NFT equipment items have attributes, and those attributes affect the big range of gameplay stats. There is a list of the most important ones.

General Gameplay Stats

Any equipment piece has at least one of these stats.

Attack Power

This value defines a baseline for the calculation of a weapon's damage. The actual damage per bullet is calculated depending on a weapon's "Damage" stat, which is described later on this page.

Movement Speed

This value increases your movement speed.

Max Health

This value increases the max health of your character.

Armour

Currently, this value increases the damage reduction. So, whenever your character receives damage, this damage is reduced by Armour value.

Weapon Specific Gameplay Stats

Damage

This stat defines the actual damage of your weapon per bullet.

Example:

  • Based on ALL your equipment the sum of your Attack Power is 400

  • Your weapon has a Damage stat equal to ~0.69

  • The actual damage per bullet will be 400 * 0.69 = 276

Attack Range

This is how far this weapon shoots.

Shooting Speed

This is how fast the weapon shoots based on things like the delay between shots.

Accuracy Angle

Min accuracy is the angle of bullets when you stand still. Max accuracy is the angle of bullets when you move.

For weapons that shot single bullets the actual trajectory of a bullet is chosen randomly in the accuracy angle.

For weapons like a shotgun, the accuracy angle defines the spread of bullets in a shot. So, for such weapons, it's even beneficial to have a bigger angle sometimes.

Capacity

This is how many shots you can make from this weapon with your ammo being full.

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